{"id":13329,"global_id":"www.youth.ie?id=13329","global_id_lineage":["www.youth.ie?id=13329"],"author":"1","status":"publish","date":"2019-07-03 10:07:33","date_utc":"2019-07-03 09:07:33","modified":"2024-10-15 17:47:10","modified_utc":"2024-10-15 16:47:10","url":"https:\/\/www.youth.ie\/event\/games-in-youth-work-engaging-young-people-in-climate-action-and-development-education\/","rest_url":"https:\/\/www.youth.ie\/wp-json\/tribe\/events\/v1\/events\/13329","title":"Games: Engaging Youth in Climate Action Education","description":"<div class=\"wpb-content-wrapper\"><p>[vc_row full_width=&#8221;stretch_row&#8221; el_class=&#8221;padding-50&#8243;][vc_column][vc_column_text]<\/p>\n<p style=\"text-align: center;\"><span style=\"font-weight: 400;\">In-depth continuous professional development programme for youth workers<\/span><\/p>\n<h4 style=\"text-align: center;\">November 1<sup>st<\/sup> 2019 \u2013 May 31<sup>st<\/sup> 2020<\/h4>\n<p>[\/vc_column_text][\/vc_column][\/vc_row][vc_row full_width=&#8221;stretch_row&#8221; css=&#8221;.vc_custom_1561561046304{padding-bottom: 50px !important;}&#8221;][vc_column width=&#8221;1\/3&#8243;][vc_single_image image=&#8221;4318&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221; css_animation=&#8221;none&#8221; el_class=&#8221;icon-capacity&#8221;][vc_column_text]<\/p>\n<p style=\"text-align: center;\"><strong>CAPACITY<\/strong><\/p>\n<p style=\"text-align: center;\">Places are limited to ten youth workers or volunteers<\/p>\n<p>[\/vc_column_text][\/vc_column][vc_column width=&#8221;1\/3&#8243;][vc_single_image image=&#8221;3767&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221; css_animation=&#8221;none&#8221; el_class=&#8221;icon-cost&#8221;][vc_column_text]<\/p>\n<p style=\"text-align: center;\"><strong>COST<\/strong><\/p>\n<p style=\"text-align: center;\">The cost of participation in this pilot project is free for youth workers and volunteers that complete the programme. Once places have been confirmed, and accepted, the fee for non-completion is \u20ac50 per youth worker or volunteer<\/p>\n<p>[\/vc_column_text][\/vc_column][vc_column width=&#8221;1\/3&#8243;][vc_single_image image=&#8221;3766&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221; css_animation=&#8221;none&#8221; el_class=&#8221;icon-duration&#8221;][vc_column_text]<\/p>\n<p style=\"text-align: center;\"><strong>DURATION<\/strong><\/p>\n<p style=\"text-align: center;\">The programme runs from November 2019 until May 2020<\/p>\n<p>[\/vc_column_text][\/vc_column][\/vc_row][vc_row full_width=&#8221;stretch_row&#8221; el_class=&#8221;padding-50&#8243; css=&#8221;.vc_custom_1561546046105{background-color: #f9f9f9 !important;}&#8221;][vc_column][vc_column_text el_class=&#8221;nyci-heading&#8221;]<\/p>\n<h2 style=\"text-align: center;\">OVERVIEW<\/h2>\n<p>[\/vc_column_text][vc_column_text]<span style=\"font-weight: 400;\">This innovative and exciting new programme will enable youth workers to use games to strengthen their practice while focussing on climate, environmental and development issues. \u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">This Continuous Professional Development (CPD) programme will be provided for <\/span><b>FREE<\/b><span style=\"font-weight: 400;\"> and includes the 5-credit \u2018Games and Youth Engagement\u2019 module from the \u2018Masters in Youth Work with Games and Digital Media\u2019 by the Limerick Institute of Technology (LIT).<\/span><\/p>\n<p>&nbsp;<\/p>\n<h4><span style=\"font-weight: 400;\">This programme will cover:<\/span><\/h4>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Games &amp; gamification for youth work<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Climate crises &amp; climate action<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Development education* <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Creativity &amp; STEAM (Science, Technology, Engineering, Arts, Maths) in Youth Work<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Introduction to coding<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Application of new knowledge and skills in youth work<\/span><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">It is informed by an understanding of youth work principles and practice and will review the application of games as experiential learning. Youth workers will learn about the place of games in youth culture and be equipped with games design skills.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Through online lectures, group discussions and in-person workshops, youth workers will have access to an inspiring and creative space to reflect on, and develop their practice, with peers.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">*education on the root causes and consequences of global hunger, \u00a0poverty, injustice, inequality and climate change.<\/span>[\/vc_column_text][\/vc_column][\/vc_row][vc_row full_width=&#8221;stretch_row&#8221; css=&#8221;.vc_custom_1547727172978{background-color: #e90080 !important;background-position: center !important;background-repeat: no-repeat !important;background-size: cover !important;}&#8221; el_class=&#8221;colour-full-width-text padding-70&#8243;][vc_column][vc_column_text el_class=&#8221;nyci-heading&#8221;]<\/p>\n<h2 style=\"text-align: center;\">WHO IS THIS TRAINING SUITABLE FOR?<\/h2>\n<p>[\/vc_column_text][vc_column_text]<\/p>\n<p style=\"text-align: center;\"><span style=\"font-weight: 400;\">Participants must be able to demonstrate that they are actively involved in youth work either as volunteers or paid employees with registered youth work organisations.<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-weight: 400;\">They must be committed to continuing to use the knowledge and skills they acquire in their practice on completion of the programme. <\/span><\/p>\n<p>[\/vc_column_text][\/vc_column][\/vc_row][vc_row full_width=&#8221;stretch_row&#8221; el_class=&#8221;padding-50&#8243;][vc_column][vc_column_text el_class=&#8221;nyci-heading&#8221;]<\/p>\n<h2 style=\"text-align: center;\">WHY SIGN UP?<\/h2>\n<p>[\/vc_column_text][vc_column_text]<b>Learning outcomes <\/b><\/p>\n<p><span style=\"font-weight: 400;\">By the time they have finished the programme, youth workers will have:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Developed and applied advanced knowledge and skills in using games in youth work.<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Developed and applied advanced knowledge and skills in supporting young people to act on climate, environmental and development issues of concern to them. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Developed an understanding of the science of climate change and how to communicate it in ways that inspire young people.<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Explored and discussed how games can be used to enhance a range of youth work outcomes in different ways. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Learned and implemented creative new ways of engaging and communicating with young people.<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Designed and planned climate action and development education projects and programmes that use games with young people.<\/span><\/li>\n<\/ul>\n<p>[\/vc_column_text][vc_single_image image=&#8221;12367&#8243; img_size=&#8221;full&#8221;][\/vc_column][\/vc_row][vc_row full_width=&#8221;stretch_row&#8221; el_class=&#8221;padding-50&#8243; css=&#8221;.vc_custom_1548246306088{background-color: #f9f9f9 !important;}&#8221;][vc_column][vc_column_text el_class=&#8221;nyci-heading&#8221;]<\/p>\n<h2 style=\"text-align: center;\">TRAINING FORMAT<\/h2>\n<p>[\/vc_column_text][vc_column_text]<span style=\"font-weight: 400;\">Participants will take part in: <\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">10 online lectures over a ten-week period (and can access these lectures at a time of convenience to them each week)<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">10 weekly, hour-long, online group discussions<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Five, in person, day-long workshops<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">Participants will bring what they have learned during each of the workshops to a one hour session with young people and write and submit short reflective pieces on their practice. Towards the end of the programme, participants will submit a short assignment and receive feedback. On completion of the programme, they will have access to a range of resources, including a handbook, to enable them to continue to use games in their youth work practice.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The location for the face-to-face workshops will be decided on recruitment of participants so as to be as accommodating as possible to all.<\/span>[\/vc_column_text][\/vc_column][\/vc_row][vc_row full_width=&#8221;stretch_row&#8221; css=&#8221;.vc_custom_1547727165484{background-color: #00998b !important;background-position: center !important;background-repeat: no-repeat !important;background-size: cover !important;}&#8221; el_class=&#8221;colour-full-width-text padding-70&#8243;][vc_column][vc_column_text el_class=&#8221;nyci-heading&#8221;]<\/p>\n<h2 style=\"text-align: center;\">ABOUT THE LECTURER<\/h2>\n<p>[\/vc_column_text][vc_column_text]<span style=\"font-weight: 400;\">This programme will be delivered by Paul Keating, Department of Applied Social Sciences, LIT.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">With a professional background in civil engineering and development studies, Paul has over 20 years\u2019 experience working in community development. Having worked in local authorities in Dublin, with international NGOs in East Africa, the European Commission in the Baltic and Balkan states, and with community groups in Rural Ireland, Paul has a grounding in the policy and practice of community development in a range of national and international contexts. Paul lives in Clonmel and is very active as a volunteer in youth work, social inclusion and cultural organisations in the region.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Paul\u2019s work has included research projects on Traveller accommodation, social housing, integrated area planning, rural transport, collaboration, social enterprise and development education within local communities. \u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">In recent years Paul\u2019s research has focused on the use of creative technologies in promoting social inclusion and equality. His doctoral research is looking at the use of digital games in development education and he is supervising an international research project on the use of digital and global games in youth work. Paul also has an interest in the issues of migration and integration, particularly as they affect refugees and rural communities.<\/span>[\/vc_column_text][\/vc_column][\/vc_row][vc_row full_width=&#8221;stretch_row&#8221; el_class=&#8221;padding-50&#8243;][vc_column][vc_column_text el_class=&#8221;nyci-heading&#8221;]<\/p>\n<h2 style=\"text-align: center;\">WHY USE GAMES IN YOUTH WORK?<\/h2>\n<p>[\/vc_column_text][vc_column_text]<span style=\"font-weight: 400;\">From foosball and pool, scrabble and draughts, energisers and icebreakers to more purposeful games such as the Game of Life and Trading Game, games have long been used to engage young people in youth work and development education. Games are everywhere within youth culture, pushing the boundaries and the interfaces of innovation, technology, science and the real world of relationships and social interaction. While computer gaming is at the forefront of this, there is growing offline interest in board games, role play and card games among young people, fuelled by their interest in the mechanics and the dynamics of computer gaming. \u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The potential of games in creating positive social change and building values of equality and social justice is increasingly being tapped into in youth work. They are being used to engage young people with complex climate, environmental and development issues in ways that enable understanding, emotional engagement and empathy. They have the potential to provide young people with a range of skills such as STEAM technical skills, 21st century skills (creativity and imagination, critical thinking and problem solving, team working and collaboration) and skills related to youth work outcomes (e.g. engaged in learning, civically engaged, socially and environmentally conscious). Games are also a very important way for many young people to have fun and connect with friends. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">This programme will enable youth workers to use games within their practice to achieve a range of youth work outcomes while also developing awareness, skills and a positive engagement with digital games.<\/span>[\/vc_column_text][\/vc_column][\/vc_row][vc_row full_width=&#8221;stretch_row&#8221; el_class=&#8221;padding-50&#8243; css=&#8221;.vc_custom_1561546189014{background-color: #f9f9f9 !important;}&#8221;][vc_column][vc_column_text el_class=&#8221;nyci-heading&#8221;]<\/p>\n<h2 style=\"text-align: center;\">APPLICATION INFORMATION AND FURTHER DETAILS<\/h2>\n<p>[\/vc_column_text][vc_column_text]<span style=\"font-weight: 400;\">To support peer-learning and networking, participants will work through the programme in groups. Applications can be made in groups or by individual youth workers (we can help applicants form groups where they apply as individuals). Groups should be gender-balanced with members bringing a mix of interests and expertise and working with groups of young people in a variety of contexts and geographical locations<\/span><span style=\"font-weight: 400;\">. The deadline for applications is 31st July. Successful applicants will be notified by 14th August. Applicants require confirmation from their line managers that their time to participate will be part of their continuous professional development. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Participants who progress on to LIT\u2019s \u2018Masters in Youth Work with Games and Digital Media\u2019 will be exempt from the \u2018Games for Youth Engagement\u2019 module within it. \u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Games in Youth Work is a collaborative project by NYCI\u2019s Development Education and STEAM in Youth Work programmes. It will be delivered by Paul Keating, LIT. Creative support has been provided by the National Youth Arts Programme. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">The programme is funded by the Science Foundation of Ireland. Additional funding has been provided by Irish Aid. <\/span><span style=\"font-weight: 400;\">To find out more contact Katrin Wolschke on <\/span><a href=\"mailto:STEAM@nyci.ie\"><strong>STEAM@nyci.ie<\/strong><\/a><span style=\"font-weight: 400;\"> or 01 478 4122.<\/span>[\/vc_column_text][\/vc_column][\/vc_row][vc_row full_width=&#8221;stretch_row&#8221; css=&#8221;.vc_custom_1564666996190{background-color: #00998b !important;background-position: center !important;background-repeat: no-repeat !important;background-size: cover !important;}&#8221; el_class=&#8221;colour-full-width-text padding-70&#8243;][vc_column][vc_column_text el_class=&#8221;nyci-heading&#8221; css=&#8221;.vc_custom_1564666988568{padding-top: 20px !important;}&#8221;]<\/p>\n<h4 style=\"text-align: center;\">Applications have now closed<\/h4>\n<p style=\"text-align: center;\">To stay up to date on NYCI\u2019s work and be alerted to future opportunities you can sign up here.<\/p>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/6&#8243;][\/vc_column_inner][vc_column_inner 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